
49 Weird formatting outside page content. 47 ConversionPlayerLeast and ConversionPlayerMost tags. 46 Updating tag information on this page.
45 this page say that arrow entity has both Color tag and CustomPotionColor tag.44 More information on HandItems and ArmorItems Tags?.42 Chunk format inconsistent with minecraft classes inheritance.37 Minecraft 2.0 April Fools Entity Tags.33 Chested Horse Crash Bug APPEARS NOT TO EXIST.
29.2 Eight months later, where are we on this idea?. 27 Would it be useful to add Command Examples?. 16 "SpawnData" Mob Spawner Additional field crashes Minecraft and corrupts save. Useful for finding slime chunks but be aware that there may be an issue due to despawning. Search for the mob name (skeleton, zombie, slime) for the id field. For example, we can filter only specific spawners by entering "EntityIdentifier = minecraft:zombie" in the conditions field without the quotes. While not exact, you should see every once in a while a few mob spawners that are within a few numbers of the entity's coordinates.įor example (211, 26, 402) and (216, 26, 405) is on the same level and only a few blocks away from each other.īy specifying conditions, you can further refine the search. When looking at the search results, sort by chunk. Look at the region the chunk is in and sort by regionĪll of mob spawners listed under the same region should be within a 32x32 chunks (512x512 blocks)įind the spawner type that you are looking for and note the coordinates for later. Get the coordinates (This is step 1 from above) and do steps 1-9 above.įind a chunk that is near your coordinates from step 1 Run around on the surface all around the area to generate all of the chunks in the general area.Ĭhunks are generated in a radius around you so this shouldn't take long. Go to a location that I want to build a base. So what do you do with this information? One problem I have is that I find an amazing place to build a base but I waste a ton of time looking for a mob spawner for a mob farm only to find none or it isn't the type of spawner I'm looking for. If all of this works, you should be looking at a spawner just waiting to be turned into a mob grinding farm. Once you find the spawner you are looking for, note the coordinates and launch Minecraft and go to the coordinates. Expand this one to find out what type of spawner it is. Expand the TileEntities listing and you should see one (or more) listed as MobSpawner. Clicking on a specific result will bring you to the chunk. The search result will show the coordinates of the chunks and entities. Region - Large area of land with multiple chunks (32x32 chunks).Ĭhunk - A 16x16 set of blocks that goes from Y = 0 to build heightĮntity - Basically any object that is not a block. It isn't hard to read if you understand how the world is saved in the data file. This will search all of the loaded chunks. Go to File -> Open and select the copy of your worldĬlick on "Find Chunk" icon (looks like a magnifying glass)ĭimension: Set desired dimension (Overworld is the normal world) This is optional and I'll go over why later.Ĭreate a copy of your world (just to be safe) Get the coordinates for a location that you want to search. #FIND MOB SPAWNERS NBTEXPLORER FOR WINDOWS 10#
Minecraft for Windows 10 (Bedrock edition)Įnabled coordinates (can be enabled via Settings) To be safe, always backup your saves before doing this. If you are playing on the Switch, you can use the same seed on the Windows 10 version to generate the world in creative, fly to the area you are wanting to search, and generate the chunks.ĭisclaimer: While viewing this data should be safe, do not make any changes to your saves. Note: While this requires the Windows 10 version, a seed generated on the same version of Minecraft for other Bedrock editions will/should have the same exact same chunk generation. Go explorer for a while and then come back. While you can do this in a brand new world, you will not have generated a lot of chunks yet. The more you explore, the more chunks will have been generated (we are not worried about loaded or unloaded chunks, just generated ones). Using this process, we will be loading your world in an editor and searching for records of mob spawners in generated chunks. There are a few in strongholds, mansions, etc but not random mob spawners out in the world. You can use the /locate command to find a lot of structures but not mob spawners and dungeons. The problem is finding them in a "good" location. Finding mob spawners is very useful if you want to build a mob farm.